> For the complete documentation index, see [llms.txt](https://whitepaper.fabled-adventure.xyz/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.fabled-adventure.xyz/welcome/game-features/rebirth.md).

# Rebirth

At **level 100**, use a **Rebirth Scroll** to reset to level 1 and enter the next **lore act**.

## What you keep

* Equipment and inventory
* Housing, farms, and décor
* Guild membership
* Rebirth count and **permanent stat bonuses per future level**
* **Rebirth skill points** for the rebirth skill tree

## What changes

* **Story and dialogues** shift to the new act
* **Quest lines** update with new tasks and NPC context
* Fresh level curve with stronger long-term scaling

Rebirth is how Fabled Adventure delivers **expandable lore** without splitting the player base across separate games.
