> For the complete documentation index, see [llms.txt](https://whitepaper.fabled-adventure.xyz/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.fabled-adventure.xyz/welcome/game-features/gear-craft-awaken.md).

# Gear, craft & awaken

## Upgrades & temper

Spend gold + **Enhancement Scrolls** to raise equipment **+level**. High tiers can fail or drop — **Blessing of Gold** wards against downgrades.

## Rarity craft

Push items toward higher rarity tiers. **Blessing of Rarity** protects against rarity drops on failure.

## Awakening (gear)

**Scroll of Awakening** rolls 1–5 lines on equipment (ATK, DEF, HP, gold find, loot drop, etc.). Re-roll anytime for a better mix.

## Pierce & artifacts

* Unlock **pierce slots** on armor with Block Cubes and gold
* Socket **pierce cards** for elemental stats
* **Artifact slots** on weapons — sacrifice fodder to craft powerful artifacts

## Crafting & buffs

Use farm produce and resources to brew **tonics** and craft combat consumables when a battle needs an edge.
